Winning is simple: Create a line of 4-in-a-row faces of your color when viewed from the side! But, there’s a twist: the board rotates to show multiple perspectives, so you must focus on all sides as you play.
Humans who go into the forest may come across some Yokai. Moved by boundless curiosity, the little ones draw these spirits in their notebooks to understand their nature and learn from them.
The adorably 'thinky' game for 2 clever cats. Line up three kittens in a row to graduate them into cats… and then, get three cats in a row to win. When you place a kitten on the bed, it goes “boop," meaning it pushes every kitten next to it one space away
Wisely govern your woodland city to ensure that your critter citizens are joyful, buildings are properly constructed, and plenty of Events are held to celebrate your triumphs!
Lighting Fast Fighting Card Game! Pocket Paragons is a quick deceptively simple game of big spells and big reads. Take their HP down to 0 or deliver a carefully placed Execute to take your opponent out in an instant!
Mythicals is a tactical, risk-taking card-collecting game for 2 players. In this universe, each celestial creature holds the mastery of an element: water, air, earth or fire.
Primeval Peril is a short standalone campaign for one or two players, but will include a variant for playing with 3-4, set in the world of Sleeping Gods and using the same rules.
With relics at their disposal and mystical creatures under their command, these two mages engage in a spellbinding duel of wits and strategy. Will you emerge as the ultimate conjurer, or will your opponent unravel the secrets of the arcane before you?
As night falls on Tokyo, two massive silhouettes rise from the smoke snaking up from destroyed skyscrapers. There can only be one who will be crowned King of Tokyo, either by annihilating their Rival or by inspiring terror and awe from the crowds.
Every morning Odin sends his ravens, Huginn and Muninn, across the entire planet to bring back news of what life is like on Earth. Naturally, after thousands of years, they've gotten a little competitive . . .
The Rifts changed our world. Villages were torn apart, Riftforce emerged from it and spread across the land. What seemed lifeless before started to rise and wake. Flames left campfires and waves poured out of their riverbeds.
A tense and competitive asymmetric deduction game for two players designed by Ruth Veevers and Hal Duncan and illustrated by Kwanchai Moriya. There`s something hiding among us, a creature hitherto undiscovered prowling our very streets.
A Targi is a male member of the Tuareg people, who live in the Sahara Desert. As tribe leader, you will be trading dates, salt, and pepper to obtain coveted gold coins and advantages.
Casters have long used magic to settle their disputes, often with disastrous effects. Over the years, these duels developed into the codified contest of skill and cunning that we have today: the Duel of Wands.
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