The most luxurious Kinfire Chronicles: Night's Fall experience possible. Bling out your campaign with metal fate tokens, acrylic enemy standees, custom card sleeves, and neoprene character mats.
This set of Spirit Panels replaces each of the Spirit Panels from Spirit Island: Jagged Earth expansion with premium foil card versions of those same panels!
An Old Kingdom stronghold lies buried in the twisting catacombs beneath the Wilds: a treasure trove of relics, knowledge, and secrets best left forgotten.
A zombie plague is spreading throughout the universe. Even mighty Super Heroes are not immune to its effects, with many more being infected all the time.
Take Time is a cooperative card game that immerses players in a one-of-a-kind adventure, where each challenge unfolds within a unique illustrated world. Players move as a team through a series of symbolic realms, each linked to a moment in a journey.
Kingdom Rush: Rift in Time – Sir Gerald Lightseeker vs. J.T. contains a new hero, a new boss and six horde cards as well as four new scenarios for Kingdom Rush: Rift in Time.
Gnome Wizard, boom-bunnies, and a lumbering ragdoll of doom! What's not to love as you encounter four new scenarios of magic and trickery leading to the imposing colossal lizard boss Xyzzy!
Greece's most notorious monsters have escaped Pandora's Box! The Gods have called on you as their avatars to trap these beasts once more. Work together to defend against Medusa, Cerberus, Minotaur, Chimera, Siren, and Basilisk.
Finally, the iconic monsters of Dungeons & Dragons meet the award-winning Horrified board game. Cooperate with your friends to complete unique challenges inspired by 4 iconic D&D monsters Beholder, Displacer Beast, Mimic, and Red Dragon.
Draught of the Dragons adds a new phase to the game where players pick an action: Brewing more potions, advertising to a central pool of customers, stealing them from your opponents, or grabbing potion recipes that provide powerful new abilities.
In the Dangerous Business Expansion, monsters are at the gates and each Merchant is hoping that they can equip their sponsored Adventurer with enough items and equipment to fend off the horde of creatures.
Merchants of Magic is a crunchy roll-and-write set in the Set a Watch world. In Merchants of Magick, you are the owner of a magic item shoppe, crafting items and researching spells to sell to the Adventurers of the Watch.
Kinfire Council is a competitive game of strategy and politics for 2-6 players. As a member of the Council, you've been charged with rebuilding the great city of Din'Lux and defending it from the dangers of the Starless Nights.
Figment is a mindbending game of visual perception. Each card features unique art using the same four colors: your goal is to line them up in a row so each card has more of one color than the card before it.
This expansion introduces a new game mechanic with Creatures that have the Rider ability. Riders snap together with certain creature types when they are adjacent to them, creating bigger and more powerful creatures.
When unimaginable horrors erupt from a doorway between worlds, Earth’s secret guardians call upon YOU! As premier monster experts, combine your unique talents against Sphinx, Yeti, Jiangshi, and Cthulhu.
Tales tell of an idyllic paradise, filled with marvelous dragon-made wonders. This may have been true… in the past. Now, the fate of Oniria is hanging in the balance, and the only portal through which you can reach this world is the Wonder Book.
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