Darkness is coming to Ravnica. A conflict that could tear apart the world itself looms large, and the fragile peace between the guilds is strained to its breaking point. Now it's time to step up, prove your loyalty, and fight for your guild.
Ten millennia ago, the Guildpact was signed by the paruns, ending active warfare between them and ushering in an era of peace. But now, on the eve of the celebrations of the accord's anniversary, a sinister force threatens the survival of that peace.
Ravnica: the metropolis of the Multiverse. Though the Guildpact spell has been broken, the ten guilds live on in this city-covered plane. Five of them lie within. Choose your allegiance carefully, Planeswalker.
Your adventures on Ixalan have led you to the once-lost city of Orazca. Incredible riches, unthinkable power, and a crazy little artifact called the Immortal Sun—all within your grasp. But finding something isn't the same as keeping it.
On the plane of Innistrad, humanity is beset on all sides. Horrors stalk in the shadows. Terrors scratch at doors in the night. Only grim determination and staunch faith in their guardian archangel, Avacyn, keep them alive in this nightmarish realm.
Magic goes off to college at Strixhaven: School of Mages. Join one of Strixhaven’s five colleges and get in where you fit in among the brightest young spell casters around.
Magic goes off to college at Strixhaven: School of Mages. Join one of Strixhaven’s five colleges and get in where you fit in among the brightest young spell casters around.
Magic goes off to college at Strixhaven: School of Mages. Join one of Strixhaven’s five colleges and get in where you fit in among the brightest young spell casters around.
Return to the iconic plane of Tarkir for an epic battle between dragons and clans. As powerful dragonstorms spiral Tarkir into chaos and wild dragons darken the skies, the five clans fight alongside their new Spirit Dragons for supremacy over the land.
To save the future, journey back to The Brothers’ War, a brutal clash of mechanical armies from Magic’s storied past. Fight intense battles of titanic proportions through innovation and adaptation. Reinvent the past. Retake the future.
Take familiar favorites on a whole new adventure, changing the way you look at Middle-earth forever! Join the Fellowship there and back again with valor, courage, and second breakfast.
In Theros, the pantheon of gods vies for undying devotion among their mortal subjects. But in the Underworld, there is only one master: the Lord of the Dead. Break free from death's shackles as a hero reborn.
Welcome to Eldraine—a storybook land of castles and cauldrons, of chivalrous knights and trickster faeries. But like the devious creatures and beguiling magic that lurk among the shadows, this world is not all that it seems.
Welcome to Eldraine—a storybook land of castles and cauldrons, of chivalrous knights and trickster faeries. But like the devious creatures and beguiling magic that lurk among the shadows, this world is not all that it seems.
Zero Gravity. Infinite Laughs. Punch your ticket to a space carnival too hilarious for this world ...with hilarious mechanics including stickers and attractions!
Zero Gravity. Infinite Laughs. Punch your ticket to a space carnival too hilarious for this world ...with hilarious mechanics including stickers and attractions!
Contraptions, Sprockets, CRANK! Counters?!? Only in Unstable can such genius exist! How and when your Contraptions are assembled may yield wildly varying results from game to game. Time to experiment!
Nicol Bolas controls Ravnica. His army of Eternals run free and the guilds have descended into chaos. Now only the combined power of the Planeswalkers stands between Bolas and total dominance over the Multiverse. It's all-out war.
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