Darkness is coming to Ravnica. A conflict that could tear apart the world itself looms large, and the fragile peace between the guilds is strained to its breaking point. Now it's time to step up, prove your loyalty, and fight for your guild.
Ten millennia ago, the Guildpact was signed by the paruns, ending active warfare between them and ushering in an era of peace. But now, on the eve of the celebrations of the accord's anniversary, a sinister force threatens the survival of that peace.
Ravnica: the metropolis of the Multiverse. Though the Guildpact spell has been broken, the ten guilds live on in this city-covered plane. Five of them lie within. Choose your allegiance carefully, Planeswalker.
Your adventures on Ixalan have led you to the once-lost city of Orazca. Incredible riches, unthinkable power, and a crazy little artifact called the Immortal Sun—all within your grasp. But finding something isn't the same as keeping it.
On the plane of Innistrad, humanity is beset on all sides. Horrors stalk in the shadows. Terrors scratch at doors in the night. Only grim determination and staunch faith in their guardian archangel, Avacyn, keep them alive in this nightmarish realm.
Take wing with Isperia and a squadron of flying friends. Keep your guard up with defensive spells, then swoop in for the win with supercharged buffs. The last player standing wins!
Have sibling necromancers Gisa and Geralf raise you an army of zombies, and then drag your opponents into an early grave. The last player standing wins!
Ally yourself with the elf Emmara and cover the battlefield with an army of tokens. Protect them as they multiply, then wipe out foes with a single attack. The last player standing wins!
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