The suns of Malvios are dying. Across the planet, survivors race to glean what hope for the future they can find in the failing light. Pooling their resources, experts from all walks of life converge to find the best path forward.
September 1939: The commander of the Admiral Graf Spee receives the order to sink as many British freight ships as possible in the South Atlantic. The objective is to intercept ships crossing the Atlantic and stop supplies from reaching their destinations
In Overboss Duel, rival Boss Monsters go head-to-head to conquer the Overworld on a shared board. Their goal: to craft the map with the greatest Power and sabotage their rival at every turn to become the ultimate overboss!
Ringo: The New Twist on Four-in-a-Row! Step up your strategy game with Ringo, the innovative and organically growing take on the classic four-in-a-row challenge!
Sky Team is a cooperative game, exclusively for 2 players, where you play a pilot and co-pilot at the controls of an airliner. Your goal is to work together as a team to land your airplane in different airports around the world.
The adorably 'thinky' game for 2 clever cats. Line up three kittens in a row to graduate them into cats… and then, get three cats in a row to win. When you place a kitten on the bed, it goes “boop," meaning it pushes every kitten next to it one space away
Quoridor is a must among strategy games. Its rules are amazingly simple: just make it through the labyrinths your opponent creates to get to the other side.
Wisely govern your woodland city to ensure that your critter citizens are joyful, buildings are properly constructed, and plenty of Events are held to celebrate your triumphs!
Primeval Peril is a short standalone campaign for one or two players, but will include a variant for playing with 3-4, set in the world of Sleeping Gods and using the same rules.
With relics at their disposal and mystical creatures under their command, these two mages engage in a spellbinding duel of wits and strategy. Will you emerge as the ultimate conjurer, or will your opponent unravel the secrets of the arcane before you?
Ironwood is a rules-light, highly asymmetric, card-driven tactical game. Each round, you and your opponent alternate playing a total of 3 of your faction-specific cards for their action effects.
Casters have long used magic to settle their disputes, often with disastrous effects. Over the years, these duels developed into the codified contest of skill and cunning that we have today: the Duel of Wands.
In the halls of the Senate, decisions which shape the destiny of a civilization are made... and in the dark corridors of these same halls, conspirators work to further their own interests.
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